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- /*****
- * sortmain.c
- *
- *
- *
- *****/
- #include <Quickdraw.h>
- #include <Windows.h>
- #include <Dialogs.h>
- #include <Memory.h>
- #include <Fonts.h>
- #include <Events.h>
- #include <OSEvents.h>
- #include <Menus.h>
- #include <Desk.h>
- #include <ToolUtils.h>
- #include <TextEdit.h>
- #include <DiskInit.h>
-
- #ifdef THINK_C
- #include <Think.h>
- #endif
-
-
- #include "sortMenus.h"
- #include "sortWindow.h"
- #include "sort.h"
- #include "notif.h"
- #include "acur.h"
-
- Boolean done;
-
- #define ACUR_ID 128
-
- extern WindowPtr sortWindow;
- extern Rect dragRect;
-
- void InitMacintosh(void);
- void HandleMouseDown (EventRecord *theEvent);
-
- /****
- * InitMacintosh()
- *
- * Initialize all the managers & memory
- *
- ****/
-
- void InitMacintosh(void)
-
- {
- MaxApplZone();
- #ifdef THINK_C
- InitGraf(&thePort);
- #else /* applec */
- InitGraf(&qd.thePort);
- #endif /* applec */
- qd.randSeed = TickCount();
- InitFonts();
- FlushEvents(everyEvent, 0);
- InitWindows();
- InitMenus();
- TEInit();
- InitDialogs(0L);
- InitCursor();
- Initacur(ACUR_ID);
- }
- /* end InitMacintosh */
-
-
- /****
- * HandleMouseDown (theEvent)
- *
- * Take care of mouseDown events.
- *
- ****/
-
- void HandleMouseDown (EventRecord *theEvent)
-
- {
- WindowPtr theWindow;
- int windowCode = FindWindow (theEvent->where, &theWindow);
-
- switch (windowCode)
- {
- case inSysWindow:
- SystemClick (theEvent, theWindow);
- break;
-
- case inMenuBar:
- AdjustMenus();
- SetCursor(&qd.arrow);
- HandleMenu(MenuSelect(theEvent->where));
- break;
-
- case inDrag:
- if (theWindow == sortWindow)
- DragWindow(sortWindow, theEvent->where, &dragRect);
- break;
-
- case inContent:
- if (theWindow == sortWindow)
- {
- if (theWindow != FrontWindow())
- SelectWindow(sortWindow);
- else
- InvalRect(&sortWindow->portRect);
- }
- break;
-
- case inGoAway:
- if (theWindow == sortWindow &&
- TrackGoAway(sortWindow, theEvent->where))
- HideWindow(sortWindow);
- break;
- }
- }
- /* end HandleMouseDown */
-
-
- /****
- * HandleEvent()
- *
- * The main event dispatcher. This routine should be called
- * repeatedly (it handles only one event).
- *
- *****/
-
- void HandleEvent(void)
-
- {
- int ok;
- EventRecord theEvent;
-
- SystemTask (); /* Handle desk accessories */
-
- ok = WaitNextEvent (everyEvent, &theEvent, 1L, NULL);
- if (ok)
- switch (theEvent.what)
- {
- case mouseDown:
- HandleMouseDown(&theEvent);
- break;
-
- case keyDown:
- case autoKey:
- if ((theEvent.modifiers & cmdKey) != 0) {
- AdjustMenus();
- SetCursor(&qd.arrow);
- HandleMenu(MenuKey((char) (theEvent.message & charCodeMask)));
- }
- break;
-
- case updateEvt:
- BeginUpdate(sortWindow);
- DrawSort(((WindowPeek) sortWindow)->hilited);
- EndUpdate(sortWindow);
- break;
-
- case activateEvt:
- break;
-
- case diskEvt:
- if ( HiWord(theEvent.message) != noErr ) {
- Point aPoint;
-
- SetPt(&aPoint, 100, 199);
- DIBadMount(aPoint, theEvent.message);
- }
- break;
-
- case osEvt:
- switch ((theEvent.message >> 24) & 0x0FF) { /* high byte of message */
- case suspendResumeMessage: /* suspend/resume is also an activate/deactivate */
- gInBackground = (theEvent.message & resumeFlag) == 0;
- break;
-
- default:
- break;
- }
-
-
- }
- }
- /* end HandleEvent */
-
-
- /*****
- * main()
- *
- * This is where everything happens
- *
- *****/
-
- main()
- {
- InitMacintosh();
- SetUpMenus();
- SetUpWindow();
- if (init_data(numdataitems) != noErr) {
- numdataitems = 2;
- height=((((windowBounds.bottom - windowBounds.top) - numdataitems) -5)) / (numdataitems + 1);
- init_data(numdataitems);
- }
- sorting = false;
- gInBackground = false;
- done = false;
- for (;done == false;)
- HandleEvent();
- }
- /* end main */